When my colleague approached me with EverSiege: Untold Ages, I was wanted to pass on it, because of the very generic name. But I am glad I didn’t and gave the game a chance and didn’t judge a book by its cover. With EverSiege: Untold Ages, the French studio Tindalos Interactive is releasing a wild mix of real time strategy, roguelite progression and cooperative PvE gameplay inspired by classic Warcraft III mods such as Castle defense and bridges nostalgia with modern design ideas, while still managing to feel surprisingly original.

From the first minutes, it becomes clear that EverSiege: Untold Ages is not your typical strategy game. Instead of controlling entire armies, players take command of a single hero, known as a “Scryon”. At the same time, the strategic layer remains intact though: base-building, defensive structure and resource management all play crucial roles. So it is up to you as the player which buildings to build to generate troops and upgrades, what defensive structures to build along the way and when and what resources to get.
This combination of direct character control, with different control schemes such as MOBA, direct control or action RPG likes, and broader strategic decision-making works remarkably well. The systems are tightly interconnected. While you engage in real-time combat or explore the map, your decisions simultaneously shape the outcome of the larger battlefield.
The game follows a clear but effective loop: within seven in-game days, you must defend the Bastion, your HQ, grow stronger and ultimately defeat the final boss, the so-called “Unraveler”. This creates constant time pressure, making every decision feel meaningful.

During the day, you explore the Wildlands, gather resources, complete quests and upgrade your character. At night, however, the real challenge begins when massive waves of enemies attack your main lane. Only careful preparation and strong builds can ensure survival. So, it is crucial that you explore, gather and optimize during the day to upgrade lane units and build defensive structures.
This shift between calmer exploration phases and intense defensive battles creates a compelling rhythm. The nighttime sieges are a particular highlight with their massive waves of enemies all coming in at once, sieging your gates and towers. All systems, your character with its strength and abilities, defence towers, produced units and tactical positioning are coming together here.
One of the game’s biggest strengths lies in its build diversity. Before each run, players select a Wargear that defines their core playstyle. Whether it’s a defensive knight, a fast assassin, or a range archer, each option comes with unique strengths and weaknesses and mixes up the gameplay fundamentally.

This is further enhanced by “Essences”, which provide additional abilities and passive bonuses. Players can choose two Essences per run, leading to a wide variety of possible combinations. Throughout the game, these builds are further shaped by random upgrades.
The roguelite system also extends beyond individual runs, because after each run, players earn “Echoes”, which can be used to unlock permanent upgrades, such as new abilities, stronger units and additional mechanics to ensure long-term progression, even if you fail.
An underestimated aspect is Bastion management. This is frequently the deciding factor between success and failure. Players must carefully balance investing in economic buildings for long-term resource generation versus military structures for immediate defence. And with every generated map being different, you can not just lean on one strategy.

Additionally, towers and gates along the main lane can be repaired and upgraded, which is crucial for slowing down enemy waves. These tower defence elements integrate seamlessly into the overall experience and add another layer of strategic depth.
The game world is divided into two main regions. The southern Kingdom and the northern Ahpotic Lands. These areas are separated by a massive barrier, which can only be crossed after defeating a mid-game boss.
Beyond the main lane, the Wildlands invite exploration. Here, players will not only find valuable resources, but also dangerous creatures, dungeons and quest givers. These optional activities offer powerful rewards but come with risks. Spending too much time exploring may leave your defences vulnerable.
Another interesting system is the elemental mechanic. Enemies and abilities are tied to specific elements that counter each other. Understanding these weaknesses and adapting your build accordingly provides a significant advantage, especially on later difficulty levels.

As I said in the beginning, EverSiege: Untold Ages immediately gave off Warcraft 3 mod and LAN party vibes, and thankfully, the game also features a co-op mode with up to three players, which lets you min/max the gameplay a lot more. Coordinating strategies, combining builds and defending the Bastion together leads to many exciting moments.
Sadly, there is no matchmaking for a quick multiplayer session here and there, so you mustmanually invite your friends via friend invite only.
Powered by Unreal Engine 5, the game offers a solid technical foundation. Even with my low-end computer, the game ran quite well, and I didn’t experience any performance issues. While it may not be a graphical showcase, the presentation is clean and functional and clearly inspired by RTS of old, such as Warcraft 3.

The user interface is comprehensive and well-structured. It can feel overwhelming at first, but after a short adjustment period, it becomes intuitive to navigate. Especially the hub with all its functions and the in-game shortcuts feel natural after the first couple of matches.
One of the game’s greatest strengths is its successful fusion of multiple genres and its addictive gameplay loop. It manages to balance action and strategy without letting either aspect feel underdeveloped. The high replayability, driven by the roguelite progression and build variety, is another plus. There is always this itch that tells you, “Just one more run”
EverSiege: Untold Ages is a fun and engaging title that isn’t afraid of wearing its inspirations on its sleeves. Its blend of action, strategy, moba and roguelite elements work hand in hand, and it’s delivering a challenging yet rewarding experience.

We would like to thank Tindalos Interactive for providing us with a copy of the game for review purposes.
EverSiege: Untold Ages (PC)
Players who enjoy complex systems, tactical decision making and cooperative RTS gameplay will find plenty of love here. Being inspired by Warcraft 3 mods but not stopping there, and the option for coop gameplay as well, the game will be a blast with friends. In the end, EverSiege: Untold Ages stands out as a hidden gem for anyone looking for a fresh take a roguelite with action and strategy.
